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Orks

 

Ork Units

Grots
This is the Ork builder unit, they also repair. The Orks builder is also unique in that it can infiltrate.

Big Mek
This is the Ork Commander unit, he is one of the strongest in melee of all the race's commanding units and has the early ability to teleport.

Slugga Boyz
The Slugga Boyz are the standard starting infantry for the Orks, they are armed with close combat weapons called Choppaz and deal moderate damage.

Shoota Boyz
Another standard infantry unit like the Slugga's except they are armed with ranged weapons instead.

Mad Dok
This unit is a healer unit, when attached to a squad he regenerates the health of that squad.

Warboss
A secondary Ork Commander, the Warboss has a higher melee damage than the Big Mek. The Warboss also has an ability called 'WAAAGH!' this makes any unit the Warboss is attached to, deal more damage and they also become immune to damage themselves for a short period of time.

Mega Armoured Nobz
An Ork elite unit, they are, as the name suggests, very heavily armoured and serve the purpose of running into enemy lines soaking up fire.

Nobz
The best of the best for the Ork infantry, they have a very high base attack damage in combat and when upgraded with Power Clawz can tear through any unit in the game. They are best used when attacked to a Warboss.

Stormboyz
The Ork jetpack equipped, close combat unit.

Flash Gitz
Much like the Mega Armoured Nobz, they have a high armour value, but they have a vast array of very heavy firepower.

Tankbusta
The Ork anti-vehicle ranged unit.